Viking Village

Audio, that is where this course is about. We received a Unity viking village and the target was to make the village come alive with the use of audio. I really looked at the buildings to decide what kind of sounds I needed to add. We were allowed to use anything from the internet but we had to create atleast one footstep sound ourselfs.

Ofcourse you only want to hear specific sounds when you are close to a certain building. We were provided with scripts that solved this issue.

FMOD

In FMOD I combined a lot of different audio tracks together. The weather is existing out of 7 different tracks. Waterdrops, small, medium and heavy rain, thunder, weak and strong wind. Animals like chickens and pigs are also part of the project. Besides these existing sounds I made the background music myself in FL Studio 12.